Deep Blue
When I find a new tool or technology I'm interested in learning I usually dive in with a pet project. I figure the best way to learn something (other than teaching it) is to actually work with it. When I first heard about XNA and the possibility of creating my own games on the xbox 360 I couldn't resist the temptation. The only problem, XNA is programmed with C# and I had no experience at all with C#. But no worries, it's just one more thing to learn.
It started out as a side scrolling submarine battle game, but after seeing "The Deep", a documentary about extreme deep sea creatures I had a whole new idea.
Although the gameplay stayed very similar, the story evolved into something much deeper (no pun intended). Check out the dev blog or Facebook page for more information.
- XNA Programming
- Game Design
- Art Direction
- Audio
- Story
My Role